![]() While most development focus is on our upcoming Godot 4.0 release, many contributors and users want a robust and mature 3.x branch to develop and publish their games today, so it's important for us to keep giving Godot 3 users an improved gamedev experience. This release was initially planned as a 3.2.4 update to the 3.2 branch, but it grew to become a feature-packed update well worth of opening a new stable branch. Godot 3.3 has arrived, with a focus on optimization and reliabilityĪll Godot contributors are delighted to release our latest milestone today, Godot 3.3, after more than 7 months of development!
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